
Unlike the dual class combo choice, this is an extremely easy pick - physique is literally the only attribute that matters. Now that you've got your mastery combo sorted, soon it will be time to start placing attribute points when you level.

Still not quite sure what to play and want a more comprehensive guide on picking specific combos and skills? Check out our top three best Grim Dawn buildsafter the release of the Forgotten Gods expansion for inspiration! Placing Attribute Points When Leveling When picking your mastery combo, be on the lookout for this sort of synergy based on how you plan to play your character. To dovetail my other skills into melee combat, on the Necromancer side I maxed out Reaping Strike, which has a 25% chance to drastically boost default weapon attack damage. That skill automatically deals extra Lightning, Physical, and Internal Trauma damage when wielding a 2 handed weapon, so my build revolves heavily around 2 handed weapon basic attacks.

Grim dawn cheat engine resistance full#
Which mastery deals which type of damage is usually self-explanatory (Demolitionists focus on Fire, Soldiers on Physical and Internal Trauma, and so on), but make sure to take a look at the full skill trees ahead of time, because you can come up with some interesting and less than obvious combos by taking the right skills. That's an important distinction, because items that boost Cold damage don't boost Frostburn, but Frostburn can be more useful since it will continue to erode enemy health after the first attack. Those sub-types are damage over time effects that keep hurting an enemy after the attack lands. That seems like far too many choices already, but here's the thing: to get maximum DPS potential for your character, you need to stick to one or two main damage types rather than trying to become a jack of all trades.Īll your other decisions will revolve around that damage type, which makes it much simpler to know what kind of equipment to use, which constellation stars to pick, and so on.īrowsing through the list, you may be wondering why Frostburn is separate from Cold, Electrocute is separate from Lightning, Internal Trauma is separate from Physical, and so on. Which two masteries you pick will determine how your character plays for the rest of the game, but rather than thinking of what mastery represents, to make this choice properly you are really deciding what kind of damage you want to deal: Want to jump into this grimdark, post-apocalyptic fantasy world but feel like you're out of your depth? We've got you covered with a full run down of everything the beginner needs to know, from picking your dual class combo, to placing attribute points and navigating the massive devotion point constellation.

Unfortunately, it has a bit of a reputation for being difficult to penetrate for new players due to the huge number of potential builds and the wide range of attack and resistance types.
